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Uranus

Uranus runs the Out of Bounds shooting quest for you. Set a goal, press start, and walk away — it queues the game, wins the tip, walks to the spot, calls for the ball, and takes the three, then backs out and runs it again. Each rep takes about 40 seconds, with progress tracked live on the Zen screen.

At a glance

Game Next-gen basketball (26)
Platform Xbox (XB version) · PlayStation (PS version)
Device Cronus Zen
Style AFK — set it and walk away
  • Fully automated Out of Bounds shooting-quest loop
  • Goal presets from 100 to 2,000 shots, or a custom goal up to 9,999
  • Adjustable jumpshot release timing with a built-in test button
  • Adjustable movement speed to match your build
  • On-screen progress counter, progress bar, and status animations
  • Watchdog failsafe that halts everything if the game hangs

Scope, plainly

Uranus farms the shooting quest. It doesn't play full games, and it counts completed reps — not made shots. Dial your release timing in with the test button first and the makes follow.

Before you start

  • Load Uranus onto your Zen through the Programmer — one tap, no files.
  • In game, navigate to where Out of Bounds is selectable. The loop starts from there.
  • Stable connection matters — the loop runs on precise timing, so heavy lag or very slow loads can trip the failsafe.

Default mapping only

The script presses the standard buttons — controller remaps will break the sequence.

Quick start

  1. Hold LT and press Menu to open the config menu.
  2. Pick a goal — D-pad to move, A to confirm. Presets: 100 / 250 / 500 / 1,000 / 2,000, or enter a custom number.
  3. Optional: page over with RB to dial in Jumpshot Timing and Speed w/ Ball (defaults work for most builds).
  4. Close the menu with B, then click RS to start farming. Click RS again anytime to stop.

Controls

Input What it does
LT + Menu Open the config menu (while idle)
RS click Start / stop farming
RB / LB Next / previous menu page
D-pad Up / Down Move through options, fine-adjust values (±1)
D-pad Left / Right Coarse-adjust values (±50)
A Confirm / select
B Back / close menu
X (on the Timing page) Test-fire one jumpshot at the current timing

Settings

Setting Range Default What it does
Goal Presets or 0–9,999 How many reps to track. The progress bar and counter run against this number.
Jumpshot Timing 450–800 ms 500 ms How long the shot is held before release. Match it to your build's release, then verify with the X test button before farming.
Speed w/ Ball 80–150 100 Walk speed to the shooting spot. If your player over- or under-shoots the position, nudge this until the walk lands clean.

All three settings save to the Zen automatically and survive power cycles — set them once and they're there next session.

Good to know

  • Goal reached: the Zen light turns green when you hit your goal. Farming keeps going until you stop it — so overnight runs keep banking past the target.
  • The Pac-Man screen is normal. That's the downtime animation while a rep runs; the progress popup slides in after each one.
  • Slow loads: the loop is built around normal load times. If your setup loads unusually slow, the failsafe may trip — clear it with RS and it picks right back up.

Failsafe

If a rep runs past 42 seconds (game hang, frozen load), Uranus stops itself, backs out, and alerts you with a red light and rumble. Click RS to clear it and start again.


Ready to run it? Grab Uranus in the shop — questions or setup help in Discord.