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Atlas

Atlas banks skill points while you're away, then helps you turn them into cars. Three modes — Farm, Buy, and Spend — each started with a single stick click, with live progress on the Zen screen the whole time.

At a glance

Game Next-gen open-world racing
Platform Xbox / PC (XB version) · PlayStation (PS version)
Device Cronus Zen
Style AFK — set it and walk away
  • Farm — loops a recorded race run, banking 10 SP per completion, and stops itself at your goal
  • Buy — enter your credits once and it purchases cars back-to-back, counting down until done
  • Spend — one automated pass through spending your banked skill points
  • Adjustable Run Time so the loop matches your car's pace
  • On-screen loop counter, progress bar, and goal tracking
  • Stuck detection that halts the loop if the game stops responding

Before you start

  • Load Atlas onto your Zen through the Programmer — one tap, no files.
  • Use default controller mapping and keep game settings consistent between sessions — the loop is timing-based.

Stage the game first

Each mode expects to start from a specific screen:

  • Farm — your farming event's start screen, car selected. The loop starts the race, drives the run, and requeues from that screen every time.
  • Buy — parked in the car-purchase menu. Buy mode assumes roughly 86,000 CR per car when calculating how many it can grab.
  • Spend — the skill-point spending screen. It runs one pass from there and stops.

Quick start

  1. Hold LT and press Menu to open the config menu.
  2. Pick your mode on the first page — or skip the menu entirely: LT + D-pad Down cycles Farm → Buy → Spend from the main screen.
  3. Farming? Set your SP goal on the Goal page. Buying? Enter your current credits on the Auto-Buy page and it shows you the buy count.
  4. Close the menu with B, then click RS to run the selected mode. Click RS again anytime to stop.

Controls

Input What it does
LT + Menu Open the config menu (while idle)
LT + D-pad Down Cycle mode from the main screen (Farm → Buy → Spend)
RS click Start / stop the selected mode
RB / LB Next / previous menu page
D-pad Up / Down Fine-adjust values (±1) / move the digit cursor on the credits page
D-pad Left / Right Coarse-adjust values (±50 SP, ±5 s Run Time) / change digits on the credits page
A Confirm / save the current page's setting
B Back / close menu

Settings

Setting Range Default What it does
Skill Point Goal 0–999 SP Farm mode's target. Each loop banks 10 SP; farming stops automatically at the goal.
Current CR 0–9,999,999 Your credit balance for Buy mode. Atlas divides by the car cost (~86,000 CR) and shows the buy count before you commit.
Run Time 19–54 s 39 s How long the throttle holds during the farm run. Faster car, lower number; slower car, higher. If the loop finishes early or runs into the next screen, this is the knob.

Goal, credits, and Run Time all save to the Zen automatically and survive power cycles.

Good to know

  • Farm stops at the goal. Hit your SP target and Atlas parks itself — no over-run.
  • Buy stops when it's done. After the last purchase and countdown, it shuts off on its own.
  • One loop ≈ 40–55 seconds depending on your Run Time, plus a short progress animation between runs.
  • Consistency wins. Same event, same car, same tune = the loop lands the same every time. If you change cars, revisit Run Time first.

Stuck detection

In Farm mode, if the game gives no feedback for 90 seconds, the screen shows STUCK? — RS = restart and the loop halts. Fix whatever the game did (disconnect, prompt, crash) and click RS to go again. Normal load screens won't trip it.


Ready to run it? Grab Atlas in the shop — questions or setup help in Discord.